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{{FF | {{FF | ||
|Name=MAJOR BLUDD | |Name=MAJOR BLUDD | ||
+ | |Dice=red_White | ||
|Specialty=MERCENARY | |Specialty=MERCENARY | ||
|Alias=SEBASTIAN BLUDD | |Alias=SEBASTIAN BLUDD | ||
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|Description=“A mercenary’s job is a heartless one / I’m a soldier for hire, like a pawn-shop gun” | |Description=“A mercenary’s job is a heartless one / I’m a soldier for hire, like a pawn-shop gun” | ||
|Trigger1Checked=Gain 1 Plot Point when you roll a D4 instead of a D8. | |Trigger1Checked=Gain 1 Plot Point when you roll a D4 instead of a D8. | ||
− | |||
|HS=Fight, Move, Shoot | |HS=Fight, Move, Shoot | ||
}} | }} | ||
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|Trigger2Checked='''Looking Out for Number One''': Reroll all dice in a roll. On the reroll, | |Trigger2Checked='''Looking Out for Number One''': Reroll all dice in a roll. On the reroll, | ||
all dice that roll 1s or 2s are considered Complications. | all dice that roll 1s or 2s are considered Complications. | ||
− | |HS=Move, Notice Shoot | + | |HS=Move, Notice, Shoot |
}} | }} | ||
|SignatureAssets= | |SignatureAssets= |
Latest revision as of 23:01, 26 August 2024
MAJOR BLUDD
MERCENARY - SEBASTIAN BLUDD
SIGNATURE ASSETS
Rocket Pistol D6: Picking off a target stealthily from a mile away is a wonderful thing, but sometimes, you simply need to blow things up! This weapon does exactly that! He carries four extra rockets on his backpack in case one shot simply won’t cut the mustard.
Sniper Rifle D6: Bludd’s specialty is shooting an opponent from afar before they even know what hits them. For that reason, this is the perfect tool of the trade.
Protective Gear D6: Bludd wears a metal vest/breastplate\ as well as a helmet on his head and a metal protective brace over the majority of his right arm. The latter protects him against traditional damage as well as from the backlash of the rockets he fires from his pistol.