Earths Mightiest Heroes/Hydra Tentacle Walker

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Hydra Tentacle Walker
Affiliations
Solo    BL D6.pngBL D6.pngBL D6.png
Buddy    BL D8.pngBL D8.png
Team    BL D10.png
Distinctions

Amphibious Troop Transport
Hail Hydra
Large Target

BL D4.png or BL D8.png
+1 PP
Power Sets
HEAVY TROOP TRANSPORT
Blaster Cannon/Heavy Guns
BL D10.png
Troop Carrier
BL D8.png
Land/Sea Speed
BL D6.png
Superhuman Durability
BL D10.png
SFX:
Multi-Attack. Against multiple targets, for each additional target add a d6 and keep an additional Effect die.
SFX:
Deploy Troops. Unless Troop Carrier is Shutdown, may spend a Doom die to add more Hydra troopers to a Scene. One squadron may be deployed for free during a Scene. May spend a Doom die to add directly to a Team Affiliation. This is in addition to the squadron's Cut Off One Head... power.
SFX:
Launch Dreadnoughts. Tentacle Walkers may also deploy a team of three Dreadnoughts for a cost of 1d8 from the Doom Pool. Walkers that do so, reduce their Troop Carrier power trait to a d6.
Limit:
Efficient Construction. For each Affiliation die defeated, Step Back a power trait. Any traits Stepped below d6 are destroyed.
Specialties
Vehicle Expert
BL D8.png
[You may convert Expert D8 to 2D6, or Master D10 to 2D8 or 3D6]
Emh Tentacle Walker.jpg

Abilities & Resources: More experienced troops could man these Walkers giving them Combat Expert d8 or other Specialties.

Milestones
{{{Milestones}}}