SFX:
Targets Acquired. Against multiple targets, add 1d6 to your pool for every target after the first. Additionally, keep one Effect die per target.
SFX:
Unibeam. Step Up or Double Repulsors for one Action. If the Action fails, add a die to the Doom Pool equal to the normal rating of that power die.
SFX:
Unload. Add Gatling Gun, Repulsors, and Rocket Launcher to your next roll, then Shutdown HEAVY WEAPONS SYSTEMS. Take an Action vs the Doom Pool to Recover HEAVY WEAPONS SYSTEMS.
Limit:
Overloaded. Shutdown highest-rated power to gain 1 PP. Recover power by Activating an Opportunity or during a Transition Scene.