Changes
Category:Heroic Roleplay - Dave's Marvel Game (view source)
Revision as of 09:18, 29 January 2016
, 09:18, 29 January 2016no edit summary
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We decided to roll these characters up randomly. I had never bothered using MHRPs randomly generated characters rules. Everything was completely random EXCEPT: I allowed two rolls for each power (not number of powers, power levels or number of power sets though)to try to get their exact powers more in line with what they wanted to play. For instance, Devin wanted to play a "tanky jedi-type", David Jr didn't care and went 100% random, and Pam wanted sort of a Black Widow-y / Parker (from Leverage, shame on you if you didn't know that). I am playing a character alongside them, as well. He was only 60% to 70% random since I needed him to be Kree for later stories (and I had pretty much mimic the Kree power set rolling randomly (yes I could have selected it, but that would have forced me to drop two powers that I though made him neat, although fairly unreliable :) hehe).
We decided to roll these characters up randomly. I had never bothered using MHRPs randomly generated characters rules. Everything was completely random EXCEPT: I allowed two rolls for each power (not number of powers, power levels or number of power sets though)to try to get their exact powers more in line with what they wanted to play. For instance, Devin wanted to play a "tanky jedi-type", David Jr didn't care and went 100% random, and Pam wanted sort of a Black Widow-y / Parker (from Leverage, shame on you if you didn't know that). I am playing a character alongside them, as well. He was only 60% to 70% random since I needed him to be Kree for later stories (and I had pretty much mimic the Kree power set rolling randomly (yes I could have selected it, but that would have forced me to drop two powers that I though made him neat, although fairly unreliable :) hehe).
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