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| |HS=Know, Notice, Focus | | |HS=Know, Notice, Focus |
| }} | | }} |
| + | {{FF-Distinction|Self-Confidence|d8 |
| + | |Description=Scarlett’s many years as a martial artist and soldier have given her a great deal of self-assurance. She’s good at what she does and knows it. Still, she never lets it go to her head. |
| + | |Trigger1Checked=Gain 1 Plot Point when you roll a D4 instead of a D8. |
| + | |HS=Fight, Move, Throw |
| |SignatureAssets= | | |SignatureAssets= |
− | {{FF-SignatureAsset|Serenity|d8 | + | {{FF-SignatureAsset|Loves Snake-Eyes|d6 |
− | |Description=Mal has a close connection to his ship, a Series 3 Firefly class mid-bulk transport, and won’t allow just anybody to fly or fix her. | + | |Description=Scarlett has proven time and time again how much she loves the mute ninja. |
− | |Trigger1Unchecked=''Keep Flyin’'': When negotiating a job for your Crew, spend 1 Plot Point to step back a social Complication.
| |
− | |Trigger2Unchecked=''Peace in the Black'': When you offer wisdom or philosophize with a Crewmember on Serenity as part of a recovery Action, step up or double Treat.
| |
| }} | | }} |
− | {{FF-SignatureAsset|Liberty Hammer|d6 | + | {{FF-SignatureAsset|XK-1 Crossbow|d6 |
− | |Description=This is Mal’s Moses Brothers Self-Defense Engine Frontier Model B handgun, the standard issue officer’s sidearm during the Unification War. He’s since modified it to suit his needs. | + | |Description=Her trademark weapon as a G.I. Joe member, Scarlett has menaced untold numbers of Cobra operatives with this bolt-thrower. |
− | |Trigger1Unchecked=''Pointed Emphasis'': When you threaten someone with your sidearm or conduct negotiations at gunpoint, spend 1 Plot Point to double Influence for the Action.
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| }} | | }} |
| |Orientation=left | | |Orientation=left |