Changes

122 bytes added ,  04:23, 14 January 2015
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{{HRP
 
{{HRP
 
|Name=Spider-Man
 
|Name=Spider-Man
|Style=villain
+
|Style=default
 
|Orientation=left
 
|Orientation=left
 
|Dice=YL
 
|Dice=YL
 
|Picture=
 
|Picture=
|Solo=d6
+
|Solo=d8
 
|Buddy=d10
 
|Buddy=d10
|Team=d8
+
|Team=d6
|Distinction1=Dutiful Student
+
|Distinction1=Friendly Neighborhood Hero?
|Distinction2=Heroic Ambition
+
|Distinction2=Wisecracker
|Distinction3=Technophile
+
|Distinction3=With Great Power Comes Great Responsibility
 
|PowerSets=
 
|PowerSets=
{{HRP-PowerSet|Name=PSYCHIC EXO-ARMOR
+
{{HRP-PowerSet|Name=Spider-Powers
 
|Powers=
 
|Powers=
{{HRP-Power|Superhuman Durability|d10}}
+
{{HRP-Power|Enhanced Senses|d8}}
 +
{{HRP-Power|Enhanced Stamina|d8}}
 +
{{HRP-Power|Superhuman Reflexes|d10}}
 
{{HRP-Power|Superhuman Strength|d10}}
 
{{HRP-Power|Superhuman Strength|d10}}
 +
{{HRP-Power|Wall-Crawling|d6}}
 
|Details=
 
|Details=
{{HRP-PowerDetail|Name=Ancestral Boost|Type=SFX|Description=Step up or double a '''Psychic Exo-Armor''' die for that Scene, or spend 1PP to do both.  Take your second-highest rolling die of each subsequent action or reaction as emotional or physical stress.}}
+
{{HRP-PowerDetail|Name=Spider-Sense|Type=SFX|Description=Spend 1 PP to add '''Enhanced Senses''' (or Step up by +1 if already in your pool) and reroll all dice on a reaction.}}
{{HRP-PowerDetail|Name=Memory Surge|Type=SFX|Description=Use your current emotional stress die as your effect die, then step up your emotional stress by +1.}}
+
{{HRP-PowerDetail|Name=Second Wind|Type=SFX|Description=Before you make an action including a '''Spider-Powers''' power, you may move your physical stress die to the doom pool and step up the '''Spider-Powers''' power by +1 for this action.}}
{{HRP-PowerDetail|Name=Invulnerable|Type=SFX|Description=Spend 1 PP to ignore physical stress or trauma results unless caused by light-based attacks.}}
+
{{HRP-PowerDetail|Name=Pider Tracer|Type=SFX|Description=Spend 1 PP or use an effect to create a '''Traced''' complication for a target. You may track that target anywhere until the complication is removed or '''Enhanced Senses''' is shutdown.}}
{{HRP-PowerDetail|Name=Conscious Activation|Type=Limit|Description=While stressed out, asleep, or unconscious, shutdown Psychic
+
{{HRP-PowerDetail|Name=Exhausted|Type=Limit|Description=Shutdown any '''Spider-Powers''' power to gain 1PP. Recover power by activating an opportunity or during a Transition Scene}}
Exo-Armor. Recover Psychic Exo-Armor when you recover that stress or wake up. If you take emotional trauma, shutdown Psychic Exo-Armor until you recover that trauma.}}
   
{{HRP-PowerDetail|Name=Mutant|Type=SFX|Description=Earn 1 PP when affected by mutant-specific Milestones and tech.}}
 
{{HRP-PowerDetail|Name=Mutant|Type=SFX|Description=Earn 1 PP when affected by mutant-specific Milestones and tech.}}
 
}}
 
}}