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|Details=
 
|Details=
{{HRP-PowerDetail|Name=STUFF|Type=SFX|Description=That does stuff.}}
+
{{HRP-PowerDetail|Name=Targets Acquired|Type=SFX|Description=Against multiple targets, add 1d6 to your pool for every target after the first. Additionally, keep one Effect die per target.}}
{{HRP-PowerDetail|Name=ouchies|Type=Limit|Description=and stuff.}}
+
{{HRP-PowerDetail|Name=Unibeam|Type=SFX|Description=Step Up or Double Repulsors for one Action. If the Action fails, add a die to the Doom Pool equal to the normal rating of that power die.}}
 +
{{HRP-PowerDetail|Name=Unload|Type=SFX|Description=Add Gatling Gun, Repulsors, and Rocket Launcher to your next roll, then Shutdown '''HEAVY WEAPONS SYSTEMS'''. Take an Action vs the Doom Pool to Recover '''HEAVY WEAPONS SYSTEMS'''.}}
 +
{{HRP-PowerDetail|Name=Overloaded|Type=Limit|Description=Shutdown highest-rated power to gain 1 PP. Recover power by Activating an Opportunity or during a Transition Scene.}}
 
}}
 
}}
 
|Specialties=
 
|Specialties=
 
{{HRP-Specialty|Combat Expert|d8}}
 
{{HRP-Specialty|Combat Expert|d8}}
{{HRP-Specialty|Vehicle Expert|d8}}
+
{{HRP-Specialty|Covert Expert|d8}}
 +
        {{HRP-Specialty|Vehicle Master|d10}}
 
|Milestones=
 
|Milestones=
 
{{HRP-Milestone|Name=Military Training
 
{{HRP-Milestone|Name=Military Training