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| {{HRP | | {{HRP |
− | |Name=War Machine (Col. James Rupert "Rhodey" Rhodes) | + | |Name=Hero (AKA) |
| |Style=default | | |Style=default |
| |Orientation=left | | |Orientation=left |
| |Dice=YL | | |Dice=YL |
− | |Picture=Emh_War_Machine.png | + | |Picture= |
| |Solo=d8 | | |Solo=d8 |
| |Buddy=d6 | | |Buddy=d6 |
| |Team=d10 | | |Team=d10 |
− | |Distinction1=No-Nonesense Soldier/Officer | + | |Distinction1=Distinction 1 |
− | |Distinction2=We Must Coexist for the Betterment of Humanity | + | |Distinction2=Distinction 2 |
− | |Distinction3=I'm Here, Buddy! | + | |Distinction3=Distinction 3 |
| |PowerSets= | | |PowerSets= |
− | {{HRP-PowerSet|Name=WAR MACHINE ARMORED PLATFORM | + | {{HRP-PowerSet|Name=POWERSET #1 |
| |Powers= | | |Powers= |
− | {{HRP-Power|Cybernetic Senses|d6}} | + | {{HRP-Power|power|d6}} |
− | {{HRP-Power|Supersonic Flight|d10}} | + | {{HRP-Power|power|d8}} |
− | {{HRP-Power|Superhuman Durability|d10}}
| + | |
− | {{HRP-Power|Superhuman Strength|d10}}
| |
| |Details= | | |Details= |
− | {{HRP-PowerDetail|Name=Divert Power|Type=SFX|Description=Shutdown your highest-rated '''WAR MACHINE ARMORED PLATFORM''' to Step Up a '''HEAVY WEAPONS SYSTEMS''' power. Activate an Opportunity or participate in a Transition Scene to Recover the power.}} | + | {{HRP-PowerDetail|Name=stuff|Type=SFX|Description=stuff.}} |
− | {{HRP-PowerDetail|Name=Low Power|Type=Limit|Description=Shutdown '''WAR MACHINE ARMORED PLATFORM''' to gain 1 PP. Take an Action vs the Doom Pool to Recover '''WAR MACHINE ARMORED PLATFORM'''.}} | + | {{HRP-PowerDetail|Name=Ouchies|Type=Limit|Description=bad stuff.}} |
| }} | | }} |
− | {{HRP-PowerSet|Name=HEAVY WEAPONS SYSTEMS | + | {{HRP-PowerSet|Name=POWERSET #2 |
| |Powers= | | |Powers= |
− | {{HRP-Power|Gatling Gun|d6}} | + | {{HRP-Power|power|d10}} |
− | {{HRP-Power|Repulsors|d8}} | + | {{HRP-Power|power|d12}} |
− | {{HRP-Power|Rocket Launcher|d8}}
| |
| | | |
| |Details= | | |Details= |
− | {{HRP-PowerDetail|Name=Targets Acquired|Type=SFX|Description=Against multiple targets, add 1d6 to your pool for every target after the first. Additionally, keep one Effect die per target.}} | + | {{HRP-PowerDetail|Name=stuff|Type=SFX|Description=stuff.}} |
− | {{HRP-PowerDetail|Name=Unibeam|Type=SFX|Description=Step Up or Double Repulsors for one Action. If the Action fails, add a die to the Doom Pool equal to the normal rating of that power die.}} | + | {{HRP-PowerDetail|Name=Ouchies|Type=Limit|Description=bad stuff.}} |
− | {{HRP-PowerDetail|Name=Unload|Type=SFX|Description=Add Gatling Gun, Repulsors, and Rocket Launcher to your next roll, then Shutdown '''HEAVY WEAPONS SYSTEMS'''. Take an Action vs the Doom Pool to Recover '''HEAVY WEAPONS SYSTEMS'''.}}
| |
− | {{HRP-PowerDetail|Name=Overloaded|Type=Limit|Description=Shutdown highest-rated power to gain 1 PP. Recover power by Activating an Opportunity or during a Transition Scene.}}
| |
| }} | | }} |
| |Specialties= | | |Specialties= |
| {{HRP-Specialty|Combat Expert|d8}} | | {{HRP-Specialty|Combat Expert|d8}} |
− | {{HRP-Specialty|Covert Expert|d8}} | + | {{HRP-Specialty|Covert Master|d10}} |
− | {{HRP-Specialty|Vehicle Master|d10}}
| |
| |Milestones= | | |Milestones= |
− | {{HRP-Milestone|Name=Military Training | + | {{HRP-Milestone|Name=Milestones |
| |1XP=stuff. | | |1XP=stuff. |
| |3XP=more stuff. | | |3XP=more stuff. |