|Trigger3Checked=''Lead the Crew'': When one of your crew directly follows one of your orders, spend 1 PP and give that Crewmember an Asset equal to your '''Influence''' die rating.
|Trigger3Checked=''Lead the Crew'': When one of your crew directly follows one of your orders, spend 1 PP and give that Crewmember an Asset equal to your '''Influence''' die rating.
|HS=Fly, Focus, Influence
|HS=Fly, Focus, Influence
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}}
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{{FF-Distinction|Things Don't Go Smooth|d8
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|Description=Life sure seems to be a string of mishaps, mistakes, and misappropriations. But you’re still here, ain’t you?
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|Trigger1Checked=Gain 1 Plot Point when you roll a D4 instead of a D8.
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|Trigger2Unchecked=''Tough as Nails'': When you take a Complication representing an injury or physical harm, spend 1 PP to step it back or rename it as a mental or social Complication.
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|Trigger3Checked=''Trouble Magnet'': Step up one of your Complications to reroll a die. On your next roll, both 1s and 2s count for Complications.