Dave's Marvel Game/Bullet
Revision as of 20:04, 30 January 2016 by 198.199.243.216 (talk)
Bullet
William "Bill" Mercer
Milestones
Living Up to Your Potential
1 XP:
You discuss how to better use your powers.
3 XP:
You take Stress as a Result of using your powers.
10 XP:
(7xp)You either seek out a mentor to help you learn your power, or abandon your team to strike out on your own.
Gotta Get My Speed Under Control
1 XP:
You use your Superhuman Speed die in an Action and it succeeds.
3 XP:
You use your Burst of Speed SFXand fail, adding to the Doom Pool.
10 XP:
(7xp)Whenever you use your Superhuman Speed to save many innocent people, or put many innocent people in harm's way.