Changes
Dave's Marvel Game/Bullet (view source)
Revision as of 19:42, 30 January 2016
, 19:42, 30 January 2016no edit summary
{{HRP-PowerDetail|Name=Burst of Speed|Type=SFX|Description=Step up or Double Superhuman Speed for one Action.If the Action fails, add a die to the Doom Pool equal to the normal Superhuman rating.}}
{{HRP-PowerDetail|Name=Burst of Speed|Type=SFX|Description=Step up or Double Superhuman Speed for one Action.If the Action fails, add a die to the Doom Pool equal to the normal Superhuman rating.}}
{{HRP-PowerDetail|Name=Object Transmutation|Type=SFX|Description=Add a d6 to you dice pool for an Attack Action and Step back the highest die in the pool to Step up Physical Stress inflicted.}}
{{HRP-PowerDetail|Name=Object Transmutation|Type=SFX|Description=Add a d6 to you dice pool for an Attack Action and Step back the highest die in the pool to Step up Physical Stress inflicted.}}
{{HRP-PowerDetail|Name=Mutant|Type=Limit|Earn 1 PP when affected by mutant-specific tech or Milestones. }}
{{HRP-PowerDetail|Name=Mutant|Type=Limit|Description=Earn 1 PP when affected by mutant-specific tech or Milestones. }}
{{HRP-PowerDetail|Name=Conscious Activation|Type=Limit|If Stressed out, asleep, or unconscious, Shutdown '''Molecular Agitation'''. Recover when Stress is Recovered or you awaken. If Physical Trauma is taken, Shutdownn'''Molecular Agitation''' until Physical Trauma is Recovered.}}
{{HRP-PowerDetail|Name=Conscious Activation|Type=Limit|If Stressed out, asleep, or unconscious, Shutdown '''Molecular Agitation'''. Recover when Stress is Recovered or you awaken. If Physical Trauma is taken, Shutdownn'''Molecular Agitation''' until Physical Trauma is Recovered.}}
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