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{{HRP-PowerDetail|Name=Burst of Speed|Type=SFX|Description=Step up or Double Superhuman Speed for one Action.If the Action fails, add a die to the Doom Pool equal to the normal Superhuman rating.}} | {{HRP-PowerDetail|Name=Burst of Speed|Type=SFX|Description=Step up or Double Superhuman Speed for one Action.If the Action fails, add a die to the Doom Pool equal to the normal Superhuman rating.}} | ||
{{HRP-PowerDetail|Name=Object Transmutation|Type=SFX|Add a d6 to you dice pool for an Attack Action and Step back the highest die in the pool to Step up Physical Stress inflicted.}} | {{HRP-PowerDetail|Name=Object Transmutation|Type=SFX|Add a d6 to you dice pool for an Attack Action and Step back the highest die in the pool to Step up Physical Stress inflicted.}} | ||
− | {{HRP-PowerDetail|Name=Mutant|Type=Limit|Earn 1 PP when affected by mutant-specific tech or Milestones.}} | + | {{HRP-PowerDetail|Name=Mutant|Type=Limit|Earn 1 PP when affected by mutant-specific tech or Milestones. }} |
{{HRP-PowerDetail|Name=Conscious Activation|Type=Limit|If Stressed out, asleep, or unconscious, Shutdown '''Molecular Agitation'''. Recover when Stress is Recovered or you awaken. If Physical Trauma is taken, Shutdownn'''Molecular Agitation''' until Physical Trauma is Recovered.}} | {{HRP-PowerDetail|Name=Conscious Activation|Type=Limit|If Stressed out, asleep, or unconscious, Shutdown '''Molecular Agitation'''. Recover when Stress is Recovered or you awaken. If Physical Trauma is taken, Shutdownn'''Molecular Agitation''' until Physical Trauma is Recovered.}} | ||
− | + | }} | |
|Specialties= | |Specialties= | ||
{{HRP-Specialty|Combat Master|d10}} | {{HRP-Specialty|Combat Master|d10}} |
Revision as of 18:12, 30 January 2016
Bullet
William "Bill" Mercer
Milestones
{{{Milestones}}}