Morik trask (talk | contribs) |
Morik trask (talk | contribs) |
||
Line 66: | Line 66: | ||
a happy, if problematic, marriage. Leaving his work with | a happy, if problematic, marriage. Leaving his work with | ||
Jameson behind him, Parker used his science credentials to become a teacher, while continuing to fight the good fight as Spider-Man, no matter the personal cost. | Jameson behind him, Parker used his science credentials to become a teacher, while continuing to fight the good fight as Spider-Man, no matter the personal cost. | ||
+ | |||
'''Personality''': Peter Parker is a courageous and good-hearted man driven by crushing guilt and an unshakeable moral core. The | '''Personality''': Peter Parker is a courageous and good-hearted man driven by crushing guilt and an unshakeable moral core. The | ||
death of Uncle Ben taught him that with great power comes great responsibility. He is the everyman— mortal, fallible, and often subject to the | death of Uncle Ben taught him that with great power comes great responsibility. He is the everyman— mortal, fallible, and often subject to the | ||
− | cruel whims of fortune—who nevertheless gives his all to fight and bleed for his conscience. Spider-Man hides his fears and uncertainty in battle under an incessant torrent of wisecracks and taunts. | + | cruel whims of fortune—who nevertheless gives his all to fight and bleed for his conscience. Spider-Man hides his fears and uncertainty in battle under an incessant torrent of wisecracks and taunts. |
+ | |||
'''Abilities & Resources''': Spider-Man possesses superhuman strength, agility, and reflexes, as well as a sixth sense attuned to danger. An attraction field based around his palms and the soles of his feet enables him to cling to most surfaces and even climb them. | '''Abilities & Resources''': Spider-Man possesses superhuman strength, agility, and reflexes, as well as a sixth sense attuned to danger. An attraction field based around his palms and the soles of his feet enables him to cling to most surfaces and even climb them. |
Revision as of 04:59, 14 January 2015
Spider-Man
Milestones
Team Player
1 XP:
when you give support to another hero not already on your team.
3 XP:
when you confront a team member about your place on the team.
10 XP:
when you either walk away from your team or join it at a cost to your family.
Deadly Foes of Spider-Man
1 XP:
when you declare a villain as an old foe.
3 XP:
when you take trauma from your chosen foe.
10 XP:
when you forgive your chosen foe, or they beg for your forgiveness and you let them go.