Category:Heroic Roleplay - Dave's Marvel Game (view source)
Revision as of 10:32, 29 January 2016
, 10:32, 29 January 2016no edit summary
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We decided to roll these characters up completely randomly. I had never bothered using MHRPs randomly generated characters rules. Everything was completely random EXCEPT: I allowed two rolls for each power (not number of powers, power levels or number of power-sets mind you, only what powers they had) to try to get their powers more in line with what they had in their heads. For instance, Devin wanted to play a "tanky jedi-type", David Jr didn't care and went 100% random, and Pam wanted sort of a Black Widow-y / Parker (from Leverage, shame on you if you didn't know that). I am playing a character alongside them, as well. He was only 60% to 70% random since I needed him to be Kree for later stories (and I had pretty much mimic the Kree power set rolling randomly (yes I could have selected it, but that would have forced me to drop two powers that I though made him neat, although fairly unreliable :) hehe).
We decided to roll these characters up completely randomly. I had never bothered using MHRPs randomly generated characters rules. Everything was completely random EXCEPT: I allowed two rolls for each power (not number of powers, power levels or number of power-sets mind you, only what powers they had) to try to get their powers more in line with what they had in their heads. For instance, Devin wanted to play a "tanky jedi-type", David Jr didn't care and went 100% random, and Pam wanted sort of a Black Widow-y / Parker (from Leverage, shame on you if you didn't know that). I am playing a character alongside them, as well. He was only 70% to 80% random since I needed him to be Kree and I had to pretty much mimic the Kree power set rolling randomly (yes I could have selected it, but that would have forced me to drop two powers that I though made him neat, although fairly unreliable :) hehe.
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